|By (author):||MacGregor, Kerry|
|By (author):||Macgregor, Roy|
|Illustrated By:||Smith, Kim|
|Subject:||JUVENILE FICTION / Age 7-10 Canadian|
|JUVENILE FICTION / Humorous Stories|
|JUVENILE FICTION / Sports & Recreation / Hockey|
|JUVENILE FICTION / Time Travel|
|Awards:||Hackmatack Children’s Choice Book Awards
|Size:||7.50in x 5.25in x 0.44in|
|From The Publisher*|
Practice makes . . . a perfect storm?
The Ice Chips are facing a big hurdle at their hometown rink in Riverton. Their biggest rivals, the Stars, have a major advantage, with better gear and a state-of-the-art arena. Without more ice time, the Chips just can't keep up. Fortunately, the team has a secret weapon: their magical rink, which allows them to travel through time and meet their hockey heroes, who can teach the young players something new about the game.
Lucas Finnigan and his teammates have been warned that time travel is dangerous, but when they decided to leap again-hoping to find a way to squeeze in some extra practice-they never dreamed that they would land in the middle of a hurricane! Luckily, a major save from a plucky young player gets the Chips out of some extremely troubled water, and soon they're running drills all over the Halifax Citadel.
But how will these exercises help their hockey playing? And who is this kid anyway? With the help of some of the city's famous spirits, the players might just make it home ready to compete-and to win.
|Review Quote*||"Adorable and likeable characters, a helping of mystery and intrigue, plus some danger to spice up the adventure along the way. This novel is a perfect read for hockey fans of all ages."|